Elemental Long Shelling

Elemental Long Shelling

Rebalance to some aspects Gunlance to give it more options. Includes buffs to some lance attacks, rebalance of all shelling MVs and multipliers, and the addition of elemental shelling to Long.

[size=4][b]Description[/b][/size]
[size=3][color=#D4D4D8]I enjoy Wilds Gunlance but I feel a lot of its changes have homogenized shelling and gameplay to encourage WSFB spam with the occasional FB.  Wide gets a single alternative gameplay style with Charged Shelling, while a lot of Long was gutted from "decent at everything, best at Charged Shells" into "bad at everything, decent at WSFB."[/color][/size]

[size=3][color=#D4D4D8]This mod looks to rebalance shelling damage and multipliers and make them similar to prior games, where Pokeshelling, Charged Shelling, and Slaplance did have occasional merit over Normal's Fullbursts.[/color][/size]

[size=3][color=#D4D4D8]In addition, Long has received a rework for Elemental Long Gunlances to replace their fixed fire damage with scaling elemental damage, with the intention of giving you alternative builds that slightly exceed the general purpose Normal GL on good elemental matchups, especially through the high Elemental output of its Charged Shelling and Fullbursts.  This of course comes with the change of Gogmartian Element Focus Shelling Type changing, with Affinity focus now creating Wide instead of Long, and Element focus creating Long instead of Wide.[/color][/size]

[size=3][color=#D4D4D8]All changes can be found in the Changelog.txt[/color][/size]
[size=3][color=#D4D4D8] [/color][/size]


[size=4][b]Installation instructions[/b][/size]
[color=#d4d4d8]1.  Unzip the installation[/color]
[color=#d4d4d8]2.  Place all three Lua Files in reframework/autorun[/color]
[color=#d4d4d8]3.  Place the natives folder within your MonsterHunterWilds folder, right next to reframework[/color]
[color=#d4d4d8]4.  Launch the game, and enable LooseFileLoader[/color]
[color=#d4d4d8]5.  Ensure both Lua Scripts are enabled, restart the game[/color]



[size=4][b]Please let me know if there are any bugs or balance concerns you notice[/b][/size]
I did my best to test all changes and ensure there was no glaring issues, but I am only one man and the feedback of many is appreciated.
It was a lot of fun learning how to mod the Wilds engine for this, I hope you enjoy