
Melodies of Gransys - Music Overhaul
Replaces various tracks with classic ones from DDDA, DDON, and other sources.
查看大图[u][size=4][b]WHAT IS THIS MOD?[/b][/size][/u]
The official Custom Sounds DLC from Capcom adds tracks from the original Dragon's Dogma but does so quite sparingly, replacing only a handful of battle themes. This mod seeks to remedy that, adding more music from not just Dragon's Dogma: Dark Arisen but from Dragon's Dogma Online as well. Track replacements include [b]battle themes, town themes, character creation theme[/b], and more, all of which can be installed individually via Fluffy Mod Manager. The mod replaces the tracks you expect, with some tracks [b]changing dynamically[/b], e.g., the Medusa fight switching from the normal hydra theme to the arch-hydra theme when enraged.
NOTE: The Custom Sounds DLC is NOT required, but can be used alongside the mod for the best experience. The mod should be compatible with any other audio mod as long as they don't replace the same track.
[b][u][size=4]EXTRAS[/size]
[/u][/b]Some additional/alternative tracks have been included in the optional downloads under the EXTRAS moniker and can be used in tandem with the main mod file.
Some tracks replace the same BGM in vanilla (e.g., the Cyclops theme and Golem theme both replace the BGM for common bosses), and in these cases, [b]only one of these should be installed. [/b]Installing two files that replace the same thing will cause one to override the other. Fluffy Mod Manager should inform you in the top left corner when installing a mod that it will replace an existing file.
[u][size=4][b]ALL-IN-ONE
[/b][/size][/u]The all-in-one pak files are a compilation of multiple BGM replacements into a single installation, which is helpful if you're experiencing any issues with the loose file loader. This version is meant to be a [b]standalone installation[/b], and issues can arise when installed with other sound mods that potentially replace the same files. This applies to both versions of the ALL-IN-ONE pak files.
[b]Track List:[/b]
[spoiler]Color Key:
[color=#ffff00]DDDA = Yellow[/color]
[color=#ff7700]DDON = Orange[/color]
[color=#00ffff]Remixes/Other = Cyan[/color]
* indicates new tracks added in the most recent update
[b][size=4]===BATTLE THEMES===[/size]
[/b]
End of Struggle -Rift Version- > [color=#ff7700]End of the Struggle (DDON ver.)[/color]
Vermund Battle > [color=#ff7700]Misuriu Forest Battle[/color]
Battahl Battle > [color=#ff7700]Dow Valley Battle[/color]
Unmoored World Battle - [color=#ffff00]Bitterblack Isle Battle[/color]
Common Boss Battle 1 > [color=#ffff00]One-Eyed Giant Cyclops Battle[/color]
Common Boss Battle 2 > [color=#ffff00]Three Heads Chimera Battle & Unholy Monstrosity[/color]
[color=#ffffff]Tutorial Dragon Theme > [/color][color=#ffff00]The All-Destroyer (Grigori Prologue Theme)[/color]
Griffin > [color=#ffff00]Griffin's Bane Griffin Battle and Jet=Black Wings Cockatrice Battle[/color]
Dullahan > [color=#ffff00]Jet-Black Pursuer Death Battle[/color]
Drake > [color=#ffff00]Impulse Drake Battle and Impulse Firedrake Battle[/color]
Lesser Dragon > [color=#ffff00]Lure from the Abyss (Evil Eye Theme)[/color]
Medusa > [color=#ffff00]A Rude Awakening Hydra Battle & Clad in White Scales[/color]
Vermund Purgener > [color=#ff7700]Twin-Tusked Lindwurm Behemoth Battle[/color]
Sacred Arbor Purgener > [color=#ffff00]Eye of Futile Truths Gazer Battle[/color]
Volcanic Island Purgener > [color=#ffff00]Corpse Dragon and Caster Cursed Dragon & Dark Bishop Battle[/color]
*Excavation Site Purgener > [color=#ff7700]Warcry of the Impending Orcs Mogok Battle[/color]
Sphinx > [color=#ff7700]Wings Covering the Sky Sphinx Battle[/color]
False Sovran Battle > [color=#ffff00]Decision (Grigori Chase Theme)[/color]
The Dragon > [color=#ffff00]The Final Battle Dragon Battle[/color]
2nd Phase > [color=#ffff00]Blaze ~Dragon~[/color]
[b]OVERWORLD THEMES[/b]
Borderwatch Outpost > [color=#ffff00]The Encampment[/color]
Melve > [color=#ff7700]Perpetual Village Drawan[/color]
Vernworth (Day)
Vernworth (Night) > [color=#ff7700]Earth of Falling Stars Heidel Plains[/color]
Vernworth Palace (Day) > [color=#ff7700]Duke's Demesne[/color]
Harve Village > [color=#ffff00]Cassardis[/color]
[color=#ffffff]Malachite Forest (Day) > [/color][color=#ff7700]Trees Rustling in the Breeze Misuriu Forest[/color]
[color=#ffffff]Malachite Forest (Night) > [/color][color=#ff7700]Resonance on the Blue Water's Surface Elan Water Grove[/color]
Sacred Arbor (Day) > [color=#ff7700]Breath of the Big Tree Misuriu Forest[/color]
Sacred Arbor (Night) > [color=#ff7700]Forest Stillness Lynwood[/color]
[color=#ffffff]Ancient Battleground (Day) > [/color][color=#ff7700]Elte Dinan[/color]
[color=#ffffff]Ancient Battleground (Night) > [/color][color=#ffff00]The Shadow Fort[/color]
Checkpoint Rest Town (Day) > [color=#ff7700]The Arisen's Rest[/color]
Checkpoint Rest Town (Night) > [color=#ff7700]Rest in Peace[/color]
Bakbattahl (Day) >[color=#ff7700] A Mining Town Bursting with Energy Kinoza[/color]
Bakbattahl (Night) >[color=#ff7700] Clan Pub[/color]
Excavation Site > [color=#ffff00]The Greatwall[/color]
Forged by Dragon (Dragonforged Theme)[color=#ffff00] > Hillfigure Knoll[/color]
Barber [color=#ffff00]> Character Edit[/color]
Vermund Capital Region (Day) & Southwestern Vermund (Day)[color=#ffff00] > Breathing Earth Gransys[/color]
Vermund Capital Region (Night) & Southwestern Vermund (Night)[color=#ffff00] > Starry Earth Gransys[/color]
Unmoored World: Seafloor Shrine - [color=#00ffff]Darkness Bitterblack isle[/color]
[b]DUNGEON THEMES[/b]
Vermund Dungeon Theme 1 > [color=#ffff00]Dripstone Cavern[/color]
Vermund Dungeon Theme 2 >[color=#ffff00] Everfall[/color]
Vermund Dungeon Theme 3 > [color=#ffff00]Depths of the Underworld[/color]
Battahl Dungeon Theme 1> [color=#ffff00]The Watergod's Altar[/color]
Battahl Dungeon Theme 2 > [color=#ffff00]Ancient Quarry[/color]
Battahl Dungeon Theme 3 > [color=#ffff00]Catacombs[/color]
Ancestral Chamber > [color=#ff7700]Center of the Tree[/color]
Seafloor Shrine > [color=#ffff00]Duskmoon Tower[/color]
[b]MISC THEMES
[/b]Title Theme > [color=#ff7700]DDON Main Title[/color]
[left][b][size=4]===EXTRAS===[/size][/b][/left]
Title Theme > [color=#ff7700]ARISEN'S' DDON Main Theme[/color]
Title Theme > [color=#00ffff]Eternal Return Self Piano Arrange ver.[/color]
Title Theme > [color=#ff7700]Resolution and Signs (DDON Character Creator Theme)[/color]
Title Theme > [color=#ff7700]Main Title Dark Arisen[/color]
End of Struggle -Rift Version- > [color=#00ffff]At the End of the Struggle Self Guitar Arrange ver.[/color]
End of Struggle -Rift Version- >[color=#00ffff] RE:PLAY End of the Struggle[/color]
[color=#ffffff]*Vermund Battle > [/color][color=#ff7700]Heidel Battle[/color]
[color=#ffffff]*Battahl Battle > [/color][color=#ff7700]Bord Mine Battle[/color]
[color=#ffffff]Unmoored World Battle - [/color][color=#ff7700]Zandora Wastelands Battle[/color]
[color=#ffffff]Common Boss Battle 1 > [/color][color=#ffff00]Sturdy Stone Golem Battle & Mettle Against Metal[/color]
[color=#ffffff]Common Boss Battle 1 > [/color][color=#ff7700]Single-Eyed Warden Cyclops Battle[/color]
Common Boss Battle 2 > [color=#ff7700]Slumbering Giant Golem Battle[/color]
Dullahan > [color=#00ffff]Sickle Death[/color]
Drake > [color=#ff7700]Herald of Chaos and Destruction Zuhl Battle [/color][color=#ffffff]&[/color][color=#ff7700] Fool of Despair and Destruction Altered Zuhl Battle[/color]
Lesser Dragon > [color=#ffff00]Grotesque Magician Wight Battle[/color]
Medusa >[color=#ff7700] Caster of Forbidden Arts Witch Battle[/color]
The Dragon > [color=#ffff00]Coils of Light Dark Arisen Main Theme[/color]
2nd Phase >[color=#ffff00] In the Crucible, We Wait (Daimon Phase 2)[/color]
The Dragon > [color=#ffff00]The Final Battle Dragon Battle[/color]
2nd Phase >[color=#ffff00] In the Crucible, We Wait (Daimon Phase 2)[/color]
[color=#ffffff]The Dragon > [/color][color=#ff7700]Spirit Dragon King[/color]
[color=#ffffff]2nd Phase > [/color][color=#ff7700]Imminent Triumph Spirit Dragon King ver.[/color][/spoiler]
[size=4][u][b]INSTALLATION[/b]
[/u][/size]
[b]-Recommended method-
[/b]1. Install [url=https://www.nexusmods.com/site/mods/818]Fluffy Mod Manager[/url].
2. Place the zip file into the Fluffy Mod Manager\Games\DragonsDogma2\Mods folder.
3. Open the mod manager and install the desired tracks
4. Enable LooseFileLoader in the REframework menu.
[b]-Manual method-[/b]
1. Extract the downloaded zip file
2. Find and drag the natives folders into the Dragon's Dogma 2 game directory.
3. Enable LooseFileLoader in the REframework menu.
[b][u][size=4]KNOWN ISSUES/LIMITATIONS[/size][/u][/b]
[list]
[]Normal battle tracks in the Custom Sounds DLC are coded differently and have been left unchanged.[/]
[]Town themes do not loop by default and will fade out near NPCs that play music.[/]
[]Certain bosses share themes in DD2 that didn't in DDDA, so the cyclops theme will also play for chimeras and golems.[/]
[/list]
CREDITS
[url=https://www.nexusmods.com/residentevil42023/articles/38][size=3]Guide - Modding RE games' audio[/size]
[/url][url=https://residentevilmodding.boards.net/thread/10415/modding-changing-points-adding-longer][size=3]Changing loop points / adding longer tracks[/size][/url]
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