Much Better Ammo

Much Better Ammo

simple mod that splits ammunition into eight weapon-class pools for more player conscious ammo economy management.

[center][size=6][color=#FCEE0A][b]MUCH BETTER AMMO[/b][/color][/size]
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[size=5][color=#FCEE0A][b]▍ OVERVIEW[/b][/color][/size]

Cyberpunk 2077 makes pistols and revolvers share ammunition, combines assault rifles, SMGs, and machine guns into another pool, and does the same with sniper and precision rifles. Much Better Ammo separates them into eight reserves:
[list]
[]Pistol[/]
[]Revolver[/]
[]SMG[/]
[]Assault Rifle[/]
[]Machine Gun[/]
[]Precision Rifle[/]
[]Sniper[/]
[]Shotgun[/]
[/list]Each pool now has its own carry limit and crafting yield. 
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[size=5][color=#FCEE0A][b]▍ WHY THIS MOD EXISTS[/b][/color][/size]

Ammo Limiter and similar mods are great at what they set out to do, but they solve a broader problem than I needed solved. I wanted a focused ammo mod that gives every weapon class its own reserve, then lets me tune each class's capacity and crafting economy directly.

That is what Much Better Ammo is built to do.

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[size=5][color=#FCEE0A][b]▍ WHAT IT DOES[/b][/color][/size]

Small feature spread that includes:
[list]
[][b][color=#00F0FF]Eight independent ammo reserves[/color][/b][/]
[][b][color=#00F0FF]Hard capacity limits[/color][/b][/]
[][b][color=#00F0FF]Individual crafting yields[/color][/b][/]
[][b][color=#00F0FF]Capacity-scaled loot[/color][/b][/]
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[size=5][color=#FCEE0A][b]▍ CONFIGURATION[/b][/color][/size]

Open [b]Mods → Much Better Ammo[/b].

[list]
[][b]Ammo Limits[/b] — one hard capacity for each of the eight pools[/]
[][b]Loot Drops[/b] — global combat-drop and ammo-cache percentages applied independently to every pool[/]
[][b]Crafting[/b] — one component-cost setting and one yield setting per pool[/]
[][b]Debug[/b] — leveled logging for troubleshooting[/]
[/list]
Changes apply live. Lowering a capacity also trims an existing stack to the new limit.

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[size=5][color=#FCEE0A][b]▍ REQUIREMENTS[/b][/color][/size]

[list]
[][url=https://www.nexusmods.com/cyberpunk2077/mods/107]Cyber Engine Tweaks[/url][/]
[][url=https://www.nexusmods.com/cyberpunk2077/mods/2380]RED4ext[/url][/]
[][url=https://www.nexusmods.com/cyberpunk2077/mods/1511]redscript[/url][/]
[][url=https://www.nexusmods.com/cyberpunk2077/mods/4197]TweakXL[/url][/]
[][url=https://www.nexusmods.com/cyberpunk2077/mods/7780]Codeware[/url][/]
[][url=https://www.nexusmods.com/cyberpunk2077/mods/3518]Native Settings UI[/url][/]
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[size=5][color=#FCEE0A][b]▍ INSTALLATION[/b][/color][/size]

[b]Mod manager:[/b] install the archive normally with Vortex or Mod Organizer 2.

[b]Manual:[/b] extract the archive into the Cyberpunk 2077 game directory.

[b]Remove Ammo Limiter before installing.[/b] Much Better Ammo replaces that role and is not intended to run beside another mod that owns ammunition capacities or crafting behavior.

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[size=5][color=#FCEE0A][b]▍ COMPATIBILITY[/b][/color][/size]

[list]
[][b][color=#00ff00]Modded weapons[/color][/b] are supported automatically when they use a vanilla ammo record.[/]
[][b][color=#00ff00]Better HMGs[/color][/b] receives the machine-gun pool and a reserve-safe reload correction for its known HMG records.[/]
[][b][color=#00ff00]Dark Future[/color][/b] keeps ownership of ammo weight, crafting visibility, and the Ammo Handicap Drops enable/disable choice. [/]
[][b][color=#00ff00]Revised Backpack[/color][/b] receives all eight ammo filter buttons without replacing its inventory screen.[/]
[][b][color=#00ff00]Much Better Eddies[/color][/b] remains the price authority. [/]
[][b][color=#ff5555]Ammo Limiter[/color][/b] is incompatible by design. Use one ammo-cap system, not both.[/]
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[size=5][color=#FCEE0A][b]▍ CREDITS[/b][/color][/size]

[url=https://www.nexusmods.com/cyberpunk2077/mods/21807]Ammo Limiter[/url] — inspiration for the configurable ammo-limit and ammo-economy direction.
[b]k0sh09[/b] — Russian translation.

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[size=5][color=#FCEE0A][b]▍ UNINSTALLATION[/b][/color][/size]

Use or discard all Revolver, SMG, Machine Gun, and Precision Rifle ammo before uninstalling. Those four inventory records belong to Much Better Ammo and are not converted into vanilla ammunition when the mod is removed. Then uninstall normally through your mod manager or remove the mod's
[code]r6[/code]and
[code]bin[/code]files.
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