
Goddess Maps - Muscular Physique Normal Maps
3 all new normal map textures designed for the Solo 2.0 body. Works with VTK too! 5 custom physique options.
查看大图[center][img]https://cdn.imgchest.com/files/d5cd9958f006.png[/img]
[size=5]Normal Maps for Solo 2.0[/size]
EROTIC PHOTOGRAPHY OMNIBUS EXTRAS
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[center]Presented for your enjoyment: Three all-new normal maps for the KS-UV texture framework, designed for use with the Solo 2.0 body.
[s]Since these maps were envisioned from the start to work with the Solo body, sorry--no VTK version. [/s][b]See below! Now tested and working with VTK bodies. I'm keeping the next sentence here because I do think this mod is great and you should check it out too:[/b] There are other great normal map mods for VKT bodies! Check out [url=https://www.nexusmods.com/cyberpunk2077/mods/23106]XS Sporty Sexy Map[/url] by xs2Reality.
These normal maps were made by carefully 3d-modeling physiques based on real-world photo references, then baking those models into normal maps. All 3 share the same legs, default for KS-UV/Solo bodies, with differing upper body and arm definition. See the extensive mod images for the different details in muscle definition and vascularity. These normal maps are intended for photomode mode use, and really look best in poses, with oblique or directional lighting. (Side note: Since these physiques were developed as a companion mod for my Erotic Photography Omnibus pose library, the photos are all a little on the sexy side (and the tags on this mod reflect that). You've been warned, don't complain!)
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[center][size=5]-Presenting-[/size]
[img width=700]https://cdn.imgchest.com/files/72110af85e3a.png[/img]
[b][color=#f1c232][size=4]ATHENA[/size][/color][/b][/center]
[center]V on a cut. 18% Body Fat, 100% Lethal.[/center]
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[img width=700]https://cdn.imgchest.com/files/80efaa3f4c4b.png[/img]
[b][color=#f1c232][size=4]MINERVA[/size][/color][/b][/center]
[center]A dancer's body, lean and long. A little less cut than Athena, but no less dangerous.[/center]
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[img width=700]https://cdn.imgchest.com/files/c721721c059d.png[/img]
[color=#f1c232][size=4][b]FREYJA[/b][/size][/color][/center]
[center]A fighter, a bruiser. Closest to the default Solo body in front, with some added definition, and a more muscular back.[/center]
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[center][size=6][u]UPDATE UPDATE UPDATE![/u][/size][/center]
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[center]Updated to add the following two variants:[/center]
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[center][img width=700]https://cdn.imgchest.com/files/3bf11f4af551.png[/img][/center]
[center][color=#f1c232][size=4][b]DIANA[/b][/size][/color]
Minerva's front & arms, Freyja's back.[/center]
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[img width=700]https://cdn.imgchest.com/files/9c5495ba8598.png[/img]
[color=#f1c232][size=4][b]VICTORIA[/b][/size][/color]
Athena's front & arms, Freyja's back. [/center]
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[center][size=4]All together now[/size]
[img]https://cdn.imgchest.com/files/451be9521232.png[/img][/center]
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[center][size=4]UPDATE 8/6/2026[/size][/center]
[center]Goddess Maps is tested and working with VTK bodies! Special thanks to [url=https://www.nexusmods.com/profile/RecruiTTiger]RecruiTTiger[/url] for initial testing on this and prompting me to write these instructions. You will need the following:[/center]
[center][url=https://www.nexusmods.com/cyberpunk2077/mods/3783]-KS- UV Texture Framework [/url] version 4.1 WITH Optional UV HQ Arms file[/center]
[center][url=https://www.nexusmods.com/cyberpunk2077/mods/15869]-KS- Solo Body 2.0 [/url]Arms file needed only[/center]
[center]Your VTK Body of choice (Angel, EVBN, etc.)[/center]
[center]Either a Primary or Secondary normal map from this mod, as described below[/center]
[center]Load order is important! Here is a load order that I have successfully tested:
[img]https://cdn.imgchest.com/files/8c22bb77502d.png[/img]
Either use [url=https://www.nexusmods.com/cyberpunk2077/mods/11126]Archive Conflict Checker Tool [/url]to set your load order, or rename the files as necessary. See the comment by RecruiTTiger for a similar load order that works as well.
Please note that the maps were all designed to modify the geometry of the Solo body and will therefore all look best used on a Solo body! Some of the maps on some VTK bodies may look strange. I think it looks generally good on EVBN, but kind of odd on Angel, for example. Your opinion may differ! Also note that I've only been able to get this to work correctly by using the Solo 2.0 arms, otherwise the arm definition from this mod doesn't display correctly.
The result:
[img width=700]https://cdn.imgchest.com/files/548807a03c09.png[/img][/center]
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[center][u]IMPORTANT NOTES[/u]
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[center]First off: you can only use one of these at a time. Try them all and see what you like best![/center]
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[center][u]To install:[/u][/center]
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[center]Use Vortex!
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Unzip the downloaded .archive file into your Cyberpunk2077\Archive\pc\mod folder.
There are two versions for each physique: [/center]
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[]The main file version replaces the [b]Primary[/b] normal map in the -KS-UV texture framework. With this version, you can also use any overlay mods that use the [b]Secondary [/b]overlay normal slot.
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[]The optional "Secondary" version uses the [b]Secondary[/b][b][i] [/i][/b]overlay slot instead. Choose this version if you want to combine this mod with another mod that uses the [b]Primary[/b] normal map.[/]
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For these to work, they need to load in the correct[i] [/i]order. They should do so by default. If you are using the [url=https://www.nexusmods.com/cyberpunk2077/mods/11126]Archive Conflict Checker Tool[/url] mod to manage your load order, just drag the mod file higher than the -KS- UV Texture framework and Solo body mods in your list to load earlier.
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